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<channel><atom:link href='https://english.radio.cz/rcz-rss/show/audio/8616074' rel='self' type='application/rss+xml' /><pubDate>Thu, 01 Jan 1970 01:00:00 +0100</pubDate><lastBuildDate>Thu, 23 Jul 2026 20:10:17 +0200</lastBuildDate><title>Creator explains thinking behind controversial Lidice web &quot;game&quot;</title><link>https://english.radio.cz/creator-explains-thinking-behind-controversial-lidice-web-game-8616074</link><copyright>© 2026 Radio Prague International</copyright><description> A new internet "game" called Total Burn-out of Lidice has been making a lot of headlines in recent days. The title refers to the 1942 razing of the Czech village of Lidice and the massacre of its inhabitants, one of the worst single atrocities of World War II. Visitors to the site are given the mission of burning the village down, with 10 points for killing a Czech, or 50 if they are trying to escape. It seems to be in shocking bad taste, but it actually has a serious purpose - attempt to start and you are asked "What are you playing at?! This is not a game but reality". This is followed by a link to the Lidice Memorial website. Its creator is Jan Binar, the head of the Czech branch of advertising agency McCann Erickson. I asked him what he was trying to achieve. </description><language>en</language><managingEditor>cr@radio.cz (Cesky Rozhlas)</managingEditor><webMaster>webmaster@radio.cz (CRo Webmaster)</webMaster><image>
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        <title>Creator explains thinking behind controversial Lidice web &quot;game&quot;</title>
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    <itunes:author>Radio Prague International</itunes:author>
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